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<!DOCTYPE html> |
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<html lang="en"> |
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<head> |
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<meta charset="UTF-8" /> |
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<meta name="viewport" content="width=device-width, initial-scale=1.0" /> |
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<title>MonoDisplay Test</title> |
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<style> |
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*, *::before, *::after { box-sizing: border-box; margin: 0; padding: 0; } |
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|
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body { |
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background: #111; |
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color: #ccc; |
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font-family: monospace; |
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display: flex; |
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flex-direction: column; |
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align-items: center; |
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justify-content: center; |
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min-height: 100vh; |
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gap: 20px; |
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padding: 20px; |
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} |
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|
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h1 { |
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font-size: 14px; |
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letter-spacing: 0.15em; |
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color: #555; |
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text-transform: uppercase; |
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} |
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|
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/* |
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* Display container: holds the canvas at a fixed 2:1 aspect ratio (160:80). |
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* Canvas internal resolution stays at 160×80 logical pixels. |
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* CSS stretches it to fill this box — image-rendering: pixelated keeps crisp edges. |
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* To resize the on-screen display: change max-width here. Driver is unaffected. |
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*/ |
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#display-box { |
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width: 100%; |
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max-width: 800px; |
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aspect-ratio: 2 / 1; |
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background: #000; |
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border: 2px solid #333; |
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border-radius: 4px; |
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overflow: hidden; |
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position: relative; |
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} |
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|
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#canvas_root { |
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width: 100%; |
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height: 100%; |
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display: block; |
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image-rendering: pixelated; |
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image-rendering: crisp-edges; /* Firefox */ |
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} |
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|
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#resolution { |
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position: absolute; |
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bottom: 6px; |
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right: 8px; |
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font-size: 10px; |
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color: #333; |
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pointer-events: none; |
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} |
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|
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#controls { |
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display: flex; |
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flex-wrap: wrap; |
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gap: 8px; |
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justify-content: center; |
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} |
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|
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#controls button { |
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background: #1a1a1a; |
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color: #888; |
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border: 1px solid #333; |
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border-radius: 3px; |
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padding: 6px 14px; |
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font-family: monospace; |
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font-size: 12px; |
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cursor: pointer; |
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transition: background 0.1s, color 0.1s; |
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} |
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|
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#controls button:hover { background: #222; color: #bbb; } |
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#controls button.active { background: #1e3a1e; color: #33ff66; border-color: #33ff66; } |
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|
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#status { font-size: 11px; color: #444; min-height: 1em; } |
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</style> |
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</head> |
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<body> |
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|
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<h1>MonoDisplay — 160 × 80</h1> |
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|
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<div id="display-box"> |
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<!-- Internal res = displayWidth × displayHeight (160×80). CSS does the upscaling. --> |
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<canvas id="canvas_root" width="160" height="80"></canvas> |
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<div id="resolution">160 × 80 @ 25fps</div> |
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</div> |
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|
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<div id="controls"></div> |
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<div id="status">select a demo</div> |
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|
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<!-- |
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Build the library first: bun run build |
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Produces public/mono-display.js — exposes all types on window.MonoDisplay. |
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Then serve index.html from any static file server (or file:// directly). |
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--> |
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<script src="./public/mono-display.js"></script> |
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|
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<script> |
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// ------------------------------------------------------------------------- |
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// Demo helpers — build synthetic .bin ArrayBuffers for all 4 content types |
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// ------------------------------------------------------------------------- |
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|
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const MAGIC = new Uint8Array([0x4d, 0x4f, 0x4e, 0x4f]); // "MONO" |
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|
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function makeHeader(contentType, width, height) { |
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const h = new Uint8Array(10); |
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h.set(MAGIC, 0); |
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h[4] = 1; // version |
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h[5] = contentType; |
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new DataView(h.buffer).setUint16(6, width, true); |
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new DataView(h.buffer).setUint16(8, height, true); |
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return h; |
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} |
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|
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function concat(...parts) { |
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const total = parts.reduce((s, p) => s + p.byteLength, 0); |
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const out = new Uint8Array(total); |
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let off = 0; |
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for (const p of parts) { out.set(new Uint8Array(p), off); off += p.byteLength; } |
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return out.buffer; |
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} |
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|
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function u16le(n) { const b = new Uint8Array(2); new DataView(b.buffer).setUint16(0, n, true); return b; } |
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function u32le(n) { const b = new Uint8Array(4); new DataView(b.buffer).setUint32(0, n, true); return b; } |
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|
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// 160×80 checkerboard — static |
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function makeCheckerboard() { |
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const W = 160, H = 80; |
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const pixels = new Uint8Array(W * H); |
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for (let y = 0; y < H; y++) |
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for (let x = 0; x < W; x++) |
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pixels[y * W + x] = (x + y) % 2; |
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return concat(makeHeader(0, W, H), pixels); |
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} |
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|
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// 160×80 two-frame blink — animation |
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function makeAnimation() { |
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const W = 160, H = 80; |
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function frame(fill, durationMs) { |
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return concat(u32le(durationMs), new Uint8Array(W * H).fill(fill)); |
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} |
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return concat(makeHeader(1, W, H), u16le(2), frame(1, 200), frame(0, 200)); |
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} |
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|
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// Text content type |
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function makeTextBin(text, align /* 0=left 1=center 2=right */) { |
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const enc = new TextEncoder().encode(text); |
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return concat( |
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makeHeader(2, 0, 0), |
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u16le(enc.byteLength), enc, |
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new Uint8Array([0, align ?? 1]) // fontId=0, align |
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); |
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} |
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|
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// Scrolltext content type |
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function makeScrollTextBin(text, speedPps, direction /* 0=left 1=right */) { |
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const enc = new TextEncoder().encode(text); |
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return concat( |
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makeHeader(3, 0, 0), |
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u16le(enc.byteLength), enc, |
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u16le(speedPps ?? 60), |
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new Uint8Array([direction ?? 0]) |
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); |
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} |
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|
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// ------------------------------------------------------------------------- |
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// Driver — 160×80, 25fps, green-on-dark |
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// ------------------------------------------------------------------------- |
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const { MonoDisplayDriver } = window.MonoDisplay; |
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const driver = new MonoDisplayDriver("canvas_root", { |
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onColor: "#33ff66", |
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offColor: "#0a0a0a", |
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fps: 25, |
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// displayWidth/Height default to 160×80 |
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// scale stays 1 — CSS handles visual upscaling |
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}); |
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// ------------------------------------------------------------------------- |
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// Demo catalogue |
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// ------------------------------------------------------------------------- |
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const demos = [ |
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{ label: "Checkerboard (static)", make: makeCheckerboard }, |
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{ label: "Blink (animation)", make: makeAnimation }, |
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{ label: "Text (centered)", make: () => makeTextBin("Hello, World!", 1) }, |
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{ label: "Scrolltext (left)", make: () => makeScrollTextBin("MONO DISPLAY — scrolling ticker — 日本語テスト 🚀 ", 80, 0) }, |
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]; |
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const controls = document.getElementById("controls"); |
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let activeBtn = null; |
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for (const demo of demos) { |
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const btn = document.createElement("button"); |
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btn.textContent = demo.label; |
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btn.onclick = () => { |
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if (activeBtn) activeBtn.classList.remove("active"); |
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btn.classList.add("active"); |
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activeBtn = btn; |
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driver.load(() => Promise.resolve(demo.make())); |
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}; |
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controls.appendChild(btn); |
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} |
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// Auto-load first demo |
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controls.firstElementChild.click(); |
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</script> |
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</body> |
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</html> |
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@ -0,0 +1,428 @@ |
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// src/library.ts
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class BinaryReader { |
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view; |
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pos = 0; |
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constructor(buffer) { |
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this.view = new DataView(buffer); |
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} |
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get offset() { |
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return this.pos; |
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} |
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get byteLength() { |
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return this.view.byteLength; |
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} |
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get remaining() { |
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return this.view.byteLength - this.pos; |
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} |
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readByte() { |
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this.#assertRemaining(1); |
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return this.view.getUint8(this.pos++); |
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} |
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readUint16() { |
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this.#assertRemaining(2); |
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const v = this.view.getUint16(this.pos, true); |
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this.pos += 2; |
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return v; |
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} |
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readShort() { |
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return this.readUint16(); |
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} |
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readUint32() { |
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this.#assertRemaining(4); |
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const v = this.view.getUint32(this.pos, true); |
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this.pos += 4; |
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return v; |
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} |
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readUint64() { |
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this.#assertRemaining(8); |
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const lo = BigInt(this.view.getUint32(this.pos, true)); |
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const hi = BigInt(this.view.getUint32(this.pos + 4, true)); |
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this.pos += 8; |
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return hi << 32n | lo; |
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} |
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readBytes(n) { |
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this.#assertRemaining(n); |
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const slice = new Uint8Array(this.view.buffer, this.pos, n); |
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this.pos += n; |
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return slice; |
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} |
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readUtf8(n) { |
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return new TextDecoder().decode(this.readBytes(n)); |
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} |
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seek(pos) { |
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if (pos < 0 || pos > this.view.byteLength) { |
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throw new RangeError(`seek(${pos}) out of bounds [0, ${this.view.byteLength}]`); |
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} |
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this.pos = pos; |
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} |
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#assertRemaining(n) { |
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if (this.remaining < n) { |
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throw new RangeError(`BinaryReader: need ${n} byte(s) at offset ${this.pos}, only ${this.remaining} remain`); |
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} |
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} |
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} |
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var MAGIC = 1330532173; |
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var ContentTypeByte = { |
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0: "static", |
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1: "animation", |
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2: "text", |
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3: "scrolltext" |
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}; |
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class MonoDisplayParser { |
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parse(buffer) { |
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const r = new BinaryReader(buffer); |
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const magic = r.readUint32(); |
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if (magic !== MAGIC) { |
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throw new Error(`Invalid magic 0x${magic.toString(16).toUpperCase()} — expected 0x4F4E4F4D ("MONO")`); |
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} |
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const version = r.readByte(); |
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if (version !== 1) { |
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throw new Error(`Unsupported format version ${version}`); |
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} |
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const contentTypeByte = r.readByte(); |
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const contentType = ContentTypeByte[contentTypeByte]; |
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if (!contentType) { |
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throw new Error(`Unknown content type byte 0x${contentTypeByte.toString(16)}`); |
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} |
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const width = r.readUint16(); |
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const height = r.readUint16(); |
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switch (contentType) { |
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case "static": |
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return this.#parseStatic(r, width, height); |
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case "animation": |
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return this.#parseAnimation(r, width, height); |
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case "text": |
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return this.#parseText(r); |
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case "scrolltext": |
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return this.#parseScrollText(r); |
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} |
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} |
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#parseStatic(r, width, height) { |
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const raw = r.readBytes(width * height); |
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return { type: "static", width, height, pixels: new Uint8Array(raw) }; |
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} |
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#parseAnimation(r, width, height) { |
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const frameCount = r.readUint16(); |
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const frames = []; |
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for (let i = 0;i < frameCount; i++) { |
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const durationMs = r.readUint32(); |
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const raw = r.readBytes(width * height); |
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frames.push({ durationMs, pixels: new Uint8Array(raw) }); |
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} |
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return { type: "animation", width, height, frames }; |
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} |
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#parseText(r) { |
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const textLen = r.readUint16(); |
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const text = r.readUtf8(textLen); |
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const fontId = r.readByte(); |
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const alignByte = r.readByte(); |
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const align = alignByte === 1 ? 1 : alignByte === 2 ? 2 : 0; |
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return { type: "text", text, fontId, align }; |
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} |
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#parseScrollText(r) { |
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const textLen = r.readUint16(); |
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const text = r.readUtf8(textLen); |
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const speedPps = r.readUint16(); |
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const dirByte = r.readByte(); |
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const direction = dirByte === 1 ? 1 : 0; |
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return { type: "scrolltext", text, speedPps, direction }; |
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} |
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} |
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class MonoDisplayRenderer { |
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ctx; |
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opts; |
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animFrame = 0; |
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animTimer = null; |
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scrollX = 0; |
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scrollRaf = null; |
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scrollLastTs = null; |
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constructor(canvas, opts) { |
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const ctx = canvas.getContext("2d"); |
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if (!ctx) |
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throw new Error("Cannot get 2D canvas context"); |
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this.ctx = ctx; |
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this.opts = opts; |
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} |
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stop() { |
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if (this.animTimer !== null) { |
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clearTimeout(this.animTimer); |
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this.animTimer = null; |
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} |
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if (this.scrollRaf !== null) { |
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cancelAnimationFrame(this.scrollRaf); |
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this.scrollRaf = null; |
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} |
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} |
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render(content) { |
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this.stop(); |
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switch (content.type) { |
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case "static": |
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this.#renderStatic(content); |
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break; |
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case "animation": |
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this.#startAnimation(content); |
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break; |
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case "text": |
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this.#renderText(content); |
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break; |
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case "scrolltext": |
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this.#startScrollText(content); |
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break; |
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} |
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} |
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#resizeCanvas(w, h) { |
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const s = this.opts.scale; |
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this.ctx.canvas.width = w * s; |
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this.ctx.canvas.height = h * s; |
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} |
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#renderPixels(pixels, width, height) { |
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const { onColor, offColor, scale: s } = this.opts; |
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const ctx = this.ctx; |
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ctx.fillStyle = offColor; |
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ctx.fillRect(0, 0, width * s, height * s); |
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ctx.fillStyle = onColor; |
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for (let y = 0;y < height; y++) { |
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for (let x = 0;x < width; x++) { |
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if (pixels[y * width + x]) { |
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ctx.fillRect(x * s, y * s, s, s); |
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} |
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} |
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} |
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} |
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#renderStatic(content) { |
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this.#resizeCanvas(content.width, content.height); |
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this.#renderPixels(content.pixels, content.width, content.height); |
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} |
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#startAnimation(content) { |
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this.#resizeCanvas(content.width, content.height); |
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this.animFrame = 0; |
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const tick = () => { |
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if (content.frames.length === 0) |
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return; |
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const frame = content.frames[this.animFrame]; |
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this.#renderPixels(frame.pixels, content.width, content.height); |
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this.animFrame++; |
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if (this.animFrame >= content.frames.length) { |
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if (!this.opts.loop) |
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return; |
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this.animFrame = 0; |
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} |
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this.animTimer = setTimeout(tick, frame.durationMs); |
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}; |
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tick(); |
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} |
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#renderText(content) { |
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const ctx = this.ctx; |
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const { displayWidth: dw, displayHeight: dh, scale: s, offColor, onColor } = this.opts; |
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ctx.canvas.width = dw * s; |
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ctx.canvas.height = dh * s; |
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ctx.fillStyle = offColor; |
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ctx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height); |
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ctx.fillStyle = onColor; |
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const fontSize = Math.max(8, Math.floor(dh * s * 0.6)); |
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ctx.font = `${fontSize}px monospace`; |
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ctx.textBaseline = "middle"; |
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const padding = 4 * s; |
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ctx.fillText(content.text, padding, ctx.canvas.height / 2); |
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} |
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#startScrollText(content) { |
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const ctx = this.ctx; |
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const { displayWidth: dw, displayHeight: dh, scale: s } = this.opts; |
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ctx.canvas.width = dw * s; |
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ctx.canvas.height = dh * s; |
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this.scrollX = content.direction === 1 ? -(content.text.length * 8 * s) : ctx.canvas.width; |
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const tick = (ts) => { |
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const dt = this.scrollLastTs !== null ? (ts - this.scrollLastTs) / 1000 : 0; |
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this.scrollLastTs = ts; |
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const { displayWidth: dw2, displayHeight: dh2, scale: s2, offColor, onColor } = this.opts; |
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const delta = content.speedPps * s2 * dt * (content.direction === 1 ? 1 : -1); |
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this.scrollX += delta; |
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const cpCount = [...content.text].length; |
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const textWidth = cpCount * 8 * s2; |
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if (content.direction === 0 && this.scrollX < -textWidth) { |
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this.scrollX = ctx.canvas.width; |
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} else if (content.direction === 1 && this.scrollX > ctx.canvas.width) { |
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this.scrollX = -textWidth; |
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} |
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ctx.fillStyle = offColor; |
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ctx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height); |
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ctx.fillStyle = onColor; |
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const fontSize = Math.max(8, Math.floor(dh2 * s2 * 0.6)); |
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ctx.font = `${fontSize}px monospace`; |
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ctx.textBaseline = "middle"; |
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ctx.fillText(content.text, this.scrollX, ctx.canvas.height / 2); |
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this.scrollRaf = requestAnimationFrame(tick); |
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}; |
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this.scrollRaf = requestAnimationFrame(tick); |
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} |
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} |
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class MonoDisplayDriver { |
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canvas; |
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opts; |
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parser; |
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renderer = null; |
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constructor(canvasId, options = {}) { |
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const el = document.getElementById(canvasId); |
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if (!el || el.tagName !== "CANVAS") { |
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throw new Error(`MonoDisplayDriver: element #${canvasId} is not a <canvas>`); |
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} |
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this.canvas = el; |
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this.opts = { |
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onColor: options.onColor ?? "#ffffff", |
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offColor: options.offColor ?? "#000000", |
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scale: options.scale ?? 1, |
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displayWidth: options.displayWidth ?? 160, |
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displayHeight: options.displayHeight ?? 80, |
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loop: options.loop ?? true, |
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onError: options.onError ?? ((e) => { |
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throw e; |
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}) |
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}; |
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this.parser = new MonoDisplayParser; |
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} |
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async load(loader) { |
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try { |
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const buffer = await loader(); |
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const content = this.parser.parse(buffer); |
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if (!this.renderer) { |
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this.renderer = new MonoDisplayRenderer(this.canvas, this.opts); |
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} |
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this.renderer.render(content); |
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} catch (err) { |
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this.opts.onError(err instanceof Error ? err : new Error(String(err))); |
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} |
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} |
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stop() { |
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this.renderer?.stop(); |
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} |
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} |
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function buildBinBuffer(content) { |
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if (content.type !== "static") { |
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throw new Error(`buildBinBuffer: encoding "${content.type}" not yet implemented`); |
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} |
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const headerSize = 4 + 1 + 1 + 2 + 2; |
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const pixelSize = content.width * content.height; |
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const buf = new ArrayBuffer(headerSize + pixelSize); |
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const view = new DataView(buf); |
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view.setUint32(0, MAGIC, true); |
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view.setUint8(4, 1); |
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view.setUint8(5, 0); |
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view.setUint16(6, content.width, true); |
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view.setUint16(8, content.height, true); |
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new Uint8Array(buf, headerSize).set(content.pixels); |
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return buf; |
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} |
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// demo.ts
|
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function makeCheckerboard() { |
||||
const W = 160, H = 80; |
||||
const pixels = new Uint8Array(W * H); |
||||
for (let y = 0;y < H; y++) |
||||
for (let x = 0;x < W; x++) |
||||
pixels[y * W + x] = (x + y) % 2; |
||||
return buildBinBuffer({ type: "static", width: W, height: H, pixels }); |
||||
} |
||||
function makeAnimation() { |
||||
const W = 160, H = 80; |
||||
const on = new Uint8Array(W * H).fill(1); |
||||
const off = new Uint8Array(W * H).fill(0); |
||||
const MAGIC2 = new Uint8Array([77, 79, 78, 79]); |
||||
const header = new Uint8Array(10); |
||||
header.set(MAGIC2, 0); |
||||
header[4] = 1; |
||||
header[5] = 1; |
||||
new DataView(header.buffer).setUint16(6, W, true); |
||||
new DataView(header.buffer).setUint16(8, H, true); |
||||
const frameCount = new Uint8Array(2); |
||||
new DataView(frameCount.buffer).setUint16(0, 2, true); |
||||
function frame(pixels, durationMs) { |
||||
const dur = new Uint8Array(4); |
||||
new DataView(dur.buffer).setUint32(0, durationMs, true); |
||||
const f = new Uint8Array(4 + pixels.byteLength); |
||||
f.set(dur, 0); |
||||
f.set(pixels, 4); |
||||
return f; |
||||
} |
||||
const parts = [header, frameCount, frame(on, 500), frame(off, 500)]; |
||||
const total = parts.reduce((s, p) => s + p.byteLength, 0); |
||||
const buf = new Uint8Array(total); |
||||
let off2 = 0; |
||||
for (const p of parts) { |
||||
buf.set(p, off2); |
||||
off2 += p.byteLength; |
||||
} |
||||
return buf.buffer; |
||||
} |
||||
function makeTextBin(text, align = 1) { |
||||
const enc = new TextEncoder().encode(text); |
||||
const MAGIC2 = new Uint8Array([77, 79, 78, 79]); |
||||
const header = new Uint8Array(10); |
||||
header.set(MAGIC2, 0); |
||||
header[4] = 1; |
||||
header[5] = 2; |
||||
const textLen = new Uint8Array(2); |
||||
new DataView(textLen.buffer).setUint16(0, enc.byteLength, true); |
||||
const tail = new Uint8Array([0, align]); |
||||
const total = 10 + 2 + enc.byteLength + 2; |
||||
const out = new Uint8Array(total); |
||||
let o = 0; |
||||
out.set(header, o); |
||||
o += 10; |
||||
out.set(textLen, o); |
||||
o += 2; |
||||
out.set(enc, o); |
||||
o += enc.byteLength; |
||||
out.set(tail, o); |
||||
return out.buffer; |
||||
} |
||||
function makeScrollTextBin(text, speedPps = 60, direction = 0) { |
||||
const enc = new TextEncoder().encode(text); |
||||
const MAGIC2 = new Uint8Array([77, 79, 78, 79]); |
||||
const header = new Uint8Array(10); |
||||
header.set(MAGIC2, 0); |
||||
header[4] = 1; |
||||
header[5] = 3; |
||||
const textLen = new Uint8Array(2); |
||||
new DataView(textLen.buffer).setUint16(0, enc.byteLength, true); |
||||
const speed = new Uint8Array(2); |
||||
new DataView(speed.buffer).setUint16(0, speedPps, true); |
||||
const total = 10 + 2 + enc.byteLength + 2 + 1; |
||||
const out = new Uint8Array(total); |
||||
let o = 0; |
||||
out.set(header, o); |
||||
o += 10; |
||||
out.set(textLen, o); |
||||
o += 2; |
||||
out.set(enc, o); |
||||
o += enc.byteLength; |
||||
out.set(speed, o); |
||||
o += 2; |
||||
out[o] = direction; |
||||
return out.buffer; |
||||
} |
||||
var driver = new MonoDisplayDriver("canvas_root", { |
||||
onColor: "#33ff66", |
||||
offColor: "#0a0a0a" |
||||
}); |
||||
var demos = { |
||||
"Checkerboard (static)": makeCheckerboard, |
||||
"Blink (animation)": makeAnimation, |
||||
"Text (centered)": () => makeTextBin("Hello, World! \uD83D\uDFE2", 1), |
||||
"Scrolltext (left)": () => makeScrollTextBin("MONO DISPLAY — scrolling ticker test — 日本語テスト \uD83D\uDE80 ", 80, 0) |
||||
}; |
||||
var controls = document.getElementById("controls"); |
||||
var active = null; |
||||
for (const [label, factory] of Object.entries(demos)) { |
||||
const btn = document.createElement("button"); |
||||
btn.textContent = label; |
||||
btn.onclick = () => { |
||||
active?.classList.remove("active"); |
||||
btn.classList.add("active"); |
||||
active = btn; |
||||
driver.load(() => Promise.resolve(factory())); |
||||
}; |
||||
controls.appendChild(btn); |
||||
} |
||||
controls.firstElementChild?.click(); |
||||
@ -0,0 +1,9 @@ |
||||
// browser.ts — IIFE-style browser entry point
|
||||
// Built by: bun build src/browser.ts --target browser --outfile public/mono-display.js
|
||||
// Attaches everything to window.MonoDisplay so inline <script> tags can use it
|
||||
// without ES module syntax.
|
||||
|
||||
import * as MonoDisplay from "./index"; |
||||
|
||||
// Expose on globalThis (= window in browser, globalThis elsewhere)
|
||||
(globalThis as typeof globalThis & { MonoDisplay: typeof MonoDisplay }).MonoDisplay = MonoDisplay; |
||||
Loading…
Reference in new issue