Abfahrtsanzeiger Display Basic Library
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libmonoformat/ts/src/renderer.ts

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import {
ElementType,
SectionType,
type MonoFormatAnimation,
type MonoFormatClippedText,
type MonoFormatElement,
type MonoFormatElementsAlways,
type MonoFormatElementsTimespan,
type MonoFormatFile,
type MonoFormatHScroll,
type MonoFormatHScrollText,
type MonoFormatLine,
type MonoFormatPixelImage,
type MonoFormatVScroll
} from "./types.js";
import { type MonoDisplayDriverOptions } from "./driver";
/**
* Renders a MonoFormatFile onto an HTMLCanvasElement.
* Uses setInterval at 1000/fps ms per tick. All element state (animation
* frame counters, scroll positions) is keyed by element index within the file.
*
* PLAN: ClippedText and HScrollText currently render via canvas fillText (stub).
* Replace with U8G2 bitmap font renderer once font loading is implemented.
* PLAN: Line element uses Bresenham stub; lineStyle field is reserved and ignored.
*/
export class MonoDisplayRenderer {
private ctx: CanvasRenderingContext2D;
private opts: Required<MonoDisplayDriverOptions>;
private tickTimer: number | null = null;
private tickCount: number = 0;
// Per-element state: keyed by stable element index
private animState: Map<number, { frame: number; counter: number }> = new Map();
private hScrollPos: Map<number, number> = new Map(); // pixel offset (may be fractional)
private vScrollPos: Map<number, number> = new Map();
constructor(canvas: HTMLCanvasElement, opts: Required<MonoDisplayDriverOptions>) {
const ctx = canvas.getContext("2d");
if (!ctx) throw new Error("Cannot get 2D canvas context");
this.ctx = ctx;
this.opts = opts;
}
stop(): void {
if (this.tickTimer !== null) {
clearInterval(this.tickTimer);
this.tickTimer = null;
}
this.tickCount = 0;
this.animState.clear();
this.hScrollPos.clear();
this.vScrollPos.clear();
}
render(file: MonoFormatFile): void {
this.stop();
const { displayWidth: dw, displayHeight: dh, scale: s } = this.opts;
this.ctx.canvas.width = dw * s;
this.ctx.canvas.height = dh * s;
const tick = () => {
this.#renderFile(file);
this.tickCount++;
};
tick(); // immediate first frame
this.tickTimer = setInterval(tick, 1000 / this.opts.fps) as unknown as number;
}
#renderFile(file: MonoFormatFile): void {
const now = BigInt(Math.floor(Date.now() / 1000));
let cleared = false;
let elementId = 0;
for (const section of file.sections) {
if (section.sectionType === SectionType.ElementsTimespan) {
if (now < section.startTimestamp || now >= section.endTimestamp) {
// Count elements so IDs stay stable even for skipped sections
elementId += section.elements.length;
continue;
}
}
if (section.sectionType !== SectionType.ElementsAlways &&
section.sectionType !== SectionType.ElementsTimespan) {
continue;
}
const elSection = section as MonoFormatElementsAlways | MonoFormatElementsTimespan;
if (elSection.flags.clearBuffer && !cleared) {
this.ctx.fillStyle = this.opts.offColor;
this.ctx.fillRect(0, 0, this.ctx.canvas.width, this.ctx.canvas.height);
cleared = true;
}
for (const el of elSection.elements) {
this.#renderElement(el, elementId++);
}
}
}
#renderElement(el: MonoFormatElement, id: number): void {
switch (el.type) {
case ElementType.Image2D: this.#blitImage(el.image, el.xOffset, el.yOffset); break;
case ElementType.Animation: this.#renderAnimation(el, id); break;
case ElementType.HorizontalScroll: this.#renderHScroll(el, id); break;
case ElementType.VerticalScroll: this.#renderVScroll(el, id); break;
case ElementType.Line: this.#renderLine(el); break;
case ElementType.ClippedText: this.#renderClippedText(el); break;
case ElementType.HScrollText: this.#renderHScrollText(el, id); break;
}
}
/** Blit a pixel image onto the canvas at (ox, oy) in display coordinates */
#blitImage(img: MonoFormatPixelImage, ox: number, oy: number): void {
const { ctx, opts: { onColor, scale: s } } = this;
ctx.fillStyle = onColor;
for (let y = 0; y < img.height; y++) {
for (let x = 0; x < img.width; x++) {
if (img.pixels[y * img.width + x]) {
ctx.fillRect((ox + x) * s, (oy + y) * s, s, s);
}
}
}
}
/** Blit a clipped sub-region of a pixel image. srcX is fractional scroll offset. */
#blitClipped(
img: MonoFormatPixelImage, ox: number, oy: number,
viewW: number, viewH: number, srcX: number, srcY: number,
): void {
const { ctx, opts: { onColor, scale: s } } = this;
ctx.fillStyle = onColor;
for (let y = 0; y < viewH; y++) {
for (let x = 0; x < viewW; x++) {
const sx = Math.floor(srcX) + x;
const sy = Math.floor(srcY) + y;
if (sx < 0 || sx >= img.width || sy < 0 || sy >= img.height) continue;
if (img.pixels[sy * img.width + sx]) {
ctx.fillRect((ox + x) * s, (oy + y) * s, s, s);
}
}
}
}
#renderAnimation(el: MonoFormatAnimation, id: number): void {
if (el.frames.length === 0) return;
let state = this.animState.get(id);
if (!state) { state = { frame: 0, counter: 0 }; this.animState.set(id, state); }
this.#blitImage(el.frames[state.frame]!, el.xOffset, el.yOffset);
state.counter++;
if (state.counter > el.updateInterval) {
state.counter = 0;
state.frame = (state.frame + 1) % el.frames.length;
if (!this.opts.loop && state.frame === 0) state.frame = el.frames.length - 1;
}
}
#renderHScroll(el: MonoFormatHScroll, id: number): void {
let pos = this.hScrollPos.get(id) ?? 0;
// Draw visible slice
this.#blitClipped(el.content, el.xOffset, el.yOffset, el.width, el.height, pos, 0);
// Advance scroll: (SS+1)/16 pixels per tick
const speed = (el.scrollSpeed + 1) / 16;
pos += el.flags.invertDirection ? -speed : speed;
if (el.flags.endless) {
if (pos >= el.contentWidth) pos -= el.contentWidth;
if (pos < 0) pos += el.contentWidth;
} else {
pos = Math.max(0, Math.min(pos, el.contentWidth - el.width));
}
this.hScrollPos.set(id, pos);
}
#renderVScroll(el: MonoFormatVScroll, id: number): void {
let pos = this.vScrollPos.get(id) ?? 0;
this.#blitClipped(el.content, el.xOffset, el.yOffset, el.width, el.height, 0, pos);
const speed = (el.scrollSpeed + 1) / 16;
pos += el.flags.invertDirection ? -speed : speed;
if (el.flags.endless) {
if (pos >= el.contentHeight) pos -= el.contentHeight;
if (pos < 0) pos += el.contentHeight;
} else {
pos = Math.max(0, Math.min(pos, el.contentHeight - el.height));
}
this.vScrollPos.set(id, pos);
}
#renderLine(el: MonoFormatLine): void {
// Bresenham's line algorithm
const { ctx, opts: { onColor, offColor, scale: s } } = this;
ctx.fillStyle = el.invertPixels ? offColor : onColor;
let [x0, y0, x1, y1] = [el.xOrigin, el.yOrigin, el.xTarget, el.yTarget];
const dx = Math.abs(x1-x0), sx = x0 < x1 ? 1 : -1;
const dy = -Math.abs(y1-y0), sy = y0 < y1 ? 1 : -1;
let err = dx + dy;
while (true) {
ctx.fillRect(x0*s, y0*s, s, s);
if (x0 === x1 && y0 === y1) break;
const e2 = 2 * err;
if (e2 >= dy) { err += dy; x0 += sx; }
if (e2 <= dx) { err += dx; y0 += sy; }
}
}
#renderClippedText(el: MonoFormatClippedText): void {
// PLAN: replace with U8G2 bitmap font renderer using el.fontIndex
const { ctx, opts: { onColor, scale: s } } = this;
ctx.save();
ctx.beginPath();
ctx.rect(el.xOffset * s, el.yOffset * s, el.width * s, el.height * s);
ctx.clip();
ctx.fillStyle = onColor;
const fontSize = Math.max(6, Math.floor(el.height * s * 0.75));
ctx.font = `${fontSize}px monospace`;
ctx.textBaseline = "top";
ctx.fillText(el.text, el.xOffset * s, el.yOffset * s);
ctx.restore();
}
#renderHScrollText(el: MonoFormatHScrollText, id: number): void {
// PLAN: replace with U8G2 bitmap font renderer using el.fontIndex
const { ctx, opts: { onColor, scale: s } } = this;
const fontSize = Math.max(6, Math.floor(el.height * s * 0.75));
ctx.font = `${fontSize}px monospace`;
const textPx = ctx.measureText(el.text).width;
let pos = this.hScrollPos.get(id) ?? el.width * s;
ctx.save();
ctx.beginPath();
ctx.rect(el.xOffset * s, el.yOffset * s, el.width * s, el.height * s);
ctx.clip();
ctx.fillStyle = onColor;
ctx.textBaseline = "top";
ctx.fillText(el.text, el.xOffset * s + pos, el.yOffset * s);
ctx.restore();
const speed = (el.scrollSpeed + 1) / 16 * s;
pos += el.flags.invertDirection ? speed : -speed;
if (el.flags.endless) {
if (pos < -textPx) pos = el.width * s;
if (pos > el.width * s) pos = -textPx;
}
this.hScrollPos.set(id, pos);
}
}