feat: upgrade index.html

pull/1/head
flop 4 weeks ago
parent 704b3a1024
commit d565345a3f
  1. 126
      ts/index.html

@ -93,7 +93,6 @@
<div id="display-box">
<!-- Internal res = displayWidth × displayHeight (160×80). CSS does the upscaling. -->
<canvas id="canvas_root" width="160" height="80"></canvas>
<div id="resolution">160 × 80 @ 25fps</div>
</div>
<div id="controls"></div>
@ -107,81 +106,68 @@
<script src="./public/mono-display.js"></script>
<script>
// -------------------------------------------------------------------------
// Demo helpers — build synthetic .bin ArrayBuffers for all 4 content types
// -------------------------------------------------------------------------
function concat(...parts) {
const arrays = parts.map(p => p instanceof ArrayBuffer ? new Uint8Array(p) : p);
const total = arrays.reduce((s, a) => s + a.byteLength, 0);
const out = new Uint8Array(total);
let off = 0;
for (const a of arrays) { out.set(a, off); off += a.byteLength; }
return out.buffer;
}
function u8(n) { return new Uint8Array([n]); }
function u16le(n) { const b = new Uint8Array(2); new DataView(b.buffer).setUint16(0, n, true); return b; }
function u24le(n) { return new Uint8Array([n & 0xFF, (n >> 8) & 0xFF, (n >> 16) & 0xFF]); }
function u32le(n) { const b = new Uint8Array(4); new DataView(b.buffer).setUint32(0, n, true); return b; }
/** Wrap section payload in a valid 1-section file envelope */
function makeFile(sectionType, sectionData) {
const fileHdr = concat(MAGIC, u32le(1), u16le(1), u16le(0)); // magic+ver+numSec+reserved
const secHdr = concat(u8(sectionType), u24le(sectionData.byteLength));
return concat(fileHdr, secHdr, sectionData);
}
// 160×80 checkerboard — static section (type 0x01)
function makeCheckerboard() {
const W = 160, H = 80;
const pixels = new Uint8Array(W * H);
for (let y = 0; y < H; y++)
for (let x = 0; x < W; x++)
pixels[y * W + x] = (x + y) % 2;
return makeFile(0x01, new Uint8Array(concat(u16le(W), u16le(H), pixels)));
}
// 160×80 two-frame blink — animation section (type 0x02)
function makeAnimation() {
const W = 160, H = 80;
const f = (fill, ms) => new Uint8Array(concat(u32le(ms), new Uint8Array(W * H).fill(fill)));
return makeFile(0x02, new Uint8Array(concat(u16le(W), u16le(H), u16le(2), f(1, 200), f(0, 200))));
}
// Text section (type 0x03)
function makeTextBin(text, align /* 0=left 1=center 2=right */) {
const enc = new TextEncoder().encode(text);
return makeFile(0x03, new Uint8Array(concat(u16le(enc.byteLength), enc, u8(0), u8(align ?? 1))));
}
// Scrolltext section (type 0x04)
function makeScrollTextBin(text, speedPps, direction /* 0=left 1=right */) {
const enc = new TextEncoder().encode(text);
return makeFile(0x04, new Uint8Array(concat(u16le(enc.byteLength), enc, u16le(speedPps ?? 60), u8(direction ?? 0))));
}
// -------------------------------------------------------------------------
// Driver — 160×80, 25fps, green-on-dark
// -------------------------------------------------------------------------
(function() {
const { MonoDisplayDriver, MonoDisplayFile, ElementType } = window.MonoDisplay;
const driver = new MonoDisplayDriver("canvas_root", {
onColor: "#33ff66",
offColor: "#0a0a0a",
onColor: "#EC0",
offColor: "#000",
fps: 25,
// displayWidth/Height default to 160×80
// scale stays 1 — CSS handles visual upscaling
});
// -------------------------------------------------------------------------
// Demo catalogue
// -------------------------------------------------------------------------
const W = 160, H = 80;
const demos = [
{ label: "Checkerboard (static)", make: makeCheckerboard },
{ label: "Blink (animation)", make: makeAnimation },
{ label: "Text (centered)", make: () => makeTextBin("Hello, World!", 1) },
{ label: "Scrolltext (left)", make: () => makeScrollTextBin("MONO DISPLAY — scrolling ticker — 日本語テスト 🚀 ", 80, 0) },
{
label: "Checkerboard (static)",
make() {
const pixels = new Uint8Array(W * H);
for (let y = 0; y < H; y++)
for (let x = 0; x < W; x++)
pixels[y * W + x] = (x + y) % 2;
return new MonoDisplayFile({
width: W, height: H,
elements_always: [{ type: ElementType.Image2D, pixels, width: W, height: H }],
}).toBuffer();
},
},
{
label: "Blink (animation)",
make() {
return new MonoDisplayFile({
width: W, height: H,
elements_always: [{
type: ElementType.Animation,
width: W, height: H,
frames: [
{ pixels: new Uint8Array(W * H).fill(1), durationMs: 200 },
{ pixels: new Uint8Array(W * H).fill(0), durationMs: 200 },
],
}],
}).toBuffer();
},
},
{
label: "Text (centered)",
make() {
return new MonoDisplayFile({
elements_always: [{ type: ElementType.Text, text: "Hello, World!", align: 1 }],
}).toBuffer();
},
},
{
label: "Scrolltext (left)",
make() {
return new MonoDisplayFile({
elements_always: [{
type: ElementType.ScrollText,
text: "MONO DISPLAY — scrolling ticker — 🚀 ",
speedPps: 80,
direction: 0,
}],
}).toBuffer();
},
},
];
const controls = document.getElementById("controls");
@ -199,8 +185,8 @@
controls.appendChild(btn);
}
// Auto-load first demo
controls.firstElementChild.click();
})();
</script>
</body>

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